


Set DUDU_Finish = FALSE



Set DUDU_TempPoint = (Random point in DUDU wait T 1 <gen>)



Set DUDU_TempPoint2 = (Random point in DUDU wait T 2 <gen>)



Set DUDU_Leader[0] = Pas d'unité



Set DUDU_Leader[1] = Pas d'unité



Wait 0.50 seconds



For each (Integer A) from 1 to Check_Hero_int[0], do (Set DUDU_Pt_saveHero[(Integer A)] = (Position of Heroes[(Integer A)]))



For each (Integer A) from 7 to Check_Hero_int[1], do (Set DUDU_Pt_saveHero[(Integer A)] = (Position of Heroes[(Integer A)]))



For each (Integer A) from 1 to Check_Hero_int[0], do (Set DUDU_Angle_saveHero[(Integer A)] = (Facing of Heroes[(Integer A)]))



For each (Integer A) from 7 to Check_Hero_int[1], do (Set DUDU_Angle_saveHero[(Integer A)] = (Facing of Heroes[(Integer A)]))



For each (Integer A) from 1 to Check_Hero_int[0], do (Unité - Move Heroes[(Integer A)] instantly to DUDU_TempPoint, facing 0.00 degrees)



For each (Integer A) from 7 to Check_Hero_int[1], do (Unité - Move Heroes[(Integer A)] instantly to DUDU_TempPoint2, facing 180.00 degrees)



Custom script: call RemoveLocation( udg_DUDU_TempPoint )



Custom script: call RemoveLocation( udg_DUDU_TempPoint2 )



Set DUDU_Leader[1] = Heroes[(Random integer number between 7 and Check_Hero_int[1])]



Unité - Move DUDU_Leader[0] instantly to (Center of DUDU Spawn Hero team 1 <gen>), facing 0.00 degrees



Unité - Move DUDU_Leader[1] instantly to (Center of DUDU Spawn Hero team 2 <gen>), facing 180.00 degrees



Wait 2.00 seconds



Unité - Reprendre DUDU_Leader[0]



Unité - Reprendre DUDU_Leader[1]



Unité - Make DUDU_Leader[0] Vulnérable



Unité - Make DUDU_Leader[1] Vulnérable



Unité - Set life of DUDU_Leader[0] to 100.00%



Unité - Set life of DUDU_Leader[1] to 100.00%



Unité - Set mana of DUDU_Leader[0] to 100.00%



Unité - Set mana of DUDU_Leader[1] to 100.00%



Unité - Reset ability cooldowns for DUDU_Leader[0]



Unité - Reset ability cooldowns for DUDU_Leader[1]



Déclencheur - Turn on fight kill <gen>



Déclencheur - Turn on anti cheat <gen>



Déclencheur - Turn off (This trigger)